/*
 * This file is part of Limbo.
 *
 * Copyright (C) 2026. LoohpJames <jamesloohp@gmail.com>
 * Copyright (C) 2026. Contributors
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *     http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

package com.loohp.limbo.events.player;

import com.loohp.limbo.location.Location;
import com.loohp.limbo.player.Player;

public class PlayerSpawnEvent extends PlayerEvent {

	private Location spawnLocation;

	public PlayerSpawnEvent(Player player, Location spawnLoc) {
		super(player);
		spawnLocation = spawnLoc;
	}

	public Location getSpawnLocation() {
		return spawnLocation;
	}

	public void setSpawnLocation(Location spawnLocation) {
		this.spawnLocation = spawnLocation;
	}
}
