mirror of https://github.com/LOOHP/Limbo.git
Added /spawn
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parent
39b631c89d
commit
1a21cbf423
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@ -37,6 +37,7 @@ import com.loohp.limbo.Server.Packets.PacketStatusInPing;
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import com.loohp.limbo.Server.Packets.PacketStatusInRequest;
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import com.loohp.limbo.Server.Packets.PacketStatusInRequest;
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import com.loohp.limbo.Server.Packets.PacketStatusOutPong;
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import com.loohp.limbo.Server.Packets.PacketStatusOutPong;
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import com.loohp.limbo.Server.Packets.PacketStatusOutResponse;
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import com.loohp.limbo.Server.Packets.PacketStatusOutResponse;
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import com.loohp.limbo.Utils.CustomStringUtils;
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import com.loohp.limbo.Utils.DataTypeIO;
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import com.loohp.limbo.Utils.DataTypeIO;
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import com.loohp.limbo.Utils.SkinUtils;
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import com.loohp.limbo.Utils.SkinUtils;
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import com.loohp.limbo.Utils.SkinUtils.SkinResponse;
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import com.loohp.limbo.Utils.SkinUtils.SkinResponse;
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@ -44,6 +45,7 @@ import com.loohp.limbo.World.BlockPosition;
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import com.loohp.limbo.World.DimensionRegistry;
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import com.loohp.limbo.World.DimensionRegistry;
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import com.loohp.limbo.World.World;
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import com.loohp.limbo.World.World;
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import net.md_5.bungee.api.ChatColor;
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import net.md_5.bungee.api.chat.BaseComponent;
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import net.md_5.bungee.api.chat.BaseComponent;
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import net.md_5.bungee.api.chat.TextComponent;
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import net.md_5.bungee.api.chat.TextComponent;
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import net.md_5.bungee.chat.ComponentSerializer;
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import net.md_5.bungee.chat.ComponentSerializer;
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@ -122,6 +124,18 @@ public class ClientConnection extends Thread {
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sendMessage(new BaseComponent[] {component});
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sendMessage(new BaseComponent[] {component});
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}
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}
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public void teleport(Location location) {
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try {
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DataOutputStream output = new DataOutputStream(client_socket.getOutputStream());
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PacketPlayOutPositionAndLook positionLook = new PacketPlayOutPositionAndLook(location.getX(), location.getY(), location.getZ(), location.getYaw(), location.getPitch(), 1);
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byte[] packetByte = positionLook.getBytes();
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DataTypeIO.writeVarInt(output, packetByte.length);
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output.write(packetByte);
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} catch (IOException e) {
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e.printStackTrace();
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}
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}
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public void sendMessage(BaseComponent[] component) {
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public void sendMessage(BaseComponent[] component) {
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try {
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try {
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DataOutputStream output = new DataOutputStream(client_socket.getOutputStream());
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DataOutputStream output = new DataOutputStream(client_socket.getOutputStream());
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@ -229,6 +243,7 @@ public class ClientConnection extends Thread {
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packetByte = spawnPos.getBytes();
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packetByte = spawnPos.getBytes();
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DataTypeIO.writeVarInt(output, packetByte.length);
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DataTypeIO.writeVarInt(output, packetByte.length);
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output.write(packetByte);
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output.write(packetByte);
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PacketPlayOutPositionAndLook positionLook = new PacketPlayOutPositionAndLook(s.getX(), s.getY(), s.getZ(), s.getYaw(), s.getPitch(), 1);
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PacketPlayOutPositionAndLook positionLook = new PacketPlayOutPositionAndLook(s.getX(), s.getY(), s.getZ(), s.getYaw(), s.getPitch(), 1);
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location = new Location(world, s.getX(), s.getY(), s.getZ(), s.getYaw(), s.getPitch());
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location = new Location(world, s.getX(), s.getY(), s.getZ(), s.getYaw(), s.getPitch());
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packetByte = positionLook.getBytes();
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packetByte = positionLook.getBytes();
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@ -302,6 +317,12 @@ public class ClientConnection extends Thread {
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PacketPlayInChat chat = new PacketPlayInChat(input);
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PacketPlayInChat chat = new PacketPlayInChat(input);
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if (chat.getMessage().startsWith("/")) {
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if (chat.getMessage().startsWith("/")) {
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//TO-DO COMMANDS
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//TO-DO COMMANDS
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String[] command = CustomStringUtils.splitStringToArgs(chat.getMessage().substring(1));
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if (command[0].equalsIgnoreCase("spawn")) {
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teleport(p.getWorldSpawn());
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Limbo.getInstance().getConsole().sendMessage(username + " executed server command: /spawn");
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sendMessage(new TextComponent(ChatColor.GOLD + "Teleporting you to spawn!"));
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}
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} else {
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} else {
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String message = "<" + username + "> " + chat.getMessage();
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String message = "<" + username + "> " + chat.getMessage();
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Limbo.getInstance().getConsole().sendMessage(message);
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Limbo.getInstance().getConsole().sendMessage(message);
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171852
target/classes/blocks.json
171852
target/classes/blocks.json
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@ -1,32 +0,0 @@
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#Server max players, -1 for no limit
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max-players=-1
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#Server port
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server-port=30000
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#Server ip, localhost for local access only
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server-ip=localhost
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#World Name and the Schematic file containing map
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level-name=world;spawn.schem
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#Dimension, "minecraft:overworld", "minecraft:nether" or "minecraft:the_end"
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level-dimension=minecraft:the_end
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#Whether Flying is allowed
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allow-flight=false
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#GameMode, survival, creative, adventure, spectator
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default-gamemode=creative
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#Spawn location
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world-spawn=world;20.5;17;22.5;-90;0
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#Reduce debug info
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reduced-debug-info=false
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#Server list message in Json
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motd={"text":"","extra":[{"text":"H ","color":"#E8162E"},{"text":"M ","color":"#F9D52B"},{"text":"G ","color":"#28B31F"},{"text":"! ","color":"blue"},{"text":"!","color":"dark_purple"},{"text":"\n"},{"text":"Be the first to join!","color":"yellow"}]}
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#Server list version as string
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version=Limbo!
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