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Minecraft 1.20
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@@ -572,11 +572,11 @@ public class ClientConnection extends Thread {
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PlayerSpawnEvent spawnEvent = Limbo.getInstance().getEventsManager().callEvent(new PlayerSpawnEvent(player, worldSpawn));
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worldSpawn = spawnEvent.getSpawnLocation();
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World world = worldSpawn.getWorld();
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PacketPlayOutLogin join = new PacketPlayOutLogin(player.getEntityId(), false, properties.getDefaultGamemode(), Limbo.getInstance().getWorlds(), Limbo.getInstance().getDimensionRegistry().getCodec(), world, 0, (byte) properties.getMaxPlayers(), 8, 8, properties.isReducedDebugInfo(), true, false, true);
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PacketPlayOutLogin join = new PacketPlayOutLogin(player.getEntityId(), false, properties.getDefaultGamemode(), Limbo.getInstance().getWorlds(), Limbo.getInstance().getDimensionRegistry().getCodec(), world, 0, (byte) properties.getMaxPlayers(), 8, 8, properties.isReducedDebugInfo(), true, false, true, 0);
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sendPacket(join);
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Limbo.getInstance().getUnsafe().a(player, properties.getDefaultGamemode());
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ByteArrayOutputStream brandOut = new ByteArrayOutputStream();
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DataTypeIO.writeString(new DataOutputStream(brandOut), properties.getServerModName(), StandardCharsets.UTF_8);
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sendPluginMessage(BRAND_ANNOUNCE_CHANNEL, brandOut.toByteArray());
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@@ -598,9 +598,9 @@ public class ClientConnection extends Thread {
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String str = (properties.isLogPlayerIPAddresses() ? inetAddress.getHostName() : "<ip address withheld>") + ":" + clientSocket.getPort() + "|" + player.getName() + "(" + player.getUniqueId() + ")";
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Limbo.getInstance().getConsole().sendMessage("[/" + str + "] <-> Player had connected to the Limbo server!");
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player.playerInteractManager.update();
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PacketPlayOutDeclareCommands declare = DeclareCommands.getDeclareCommandsPacket(player);
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if (declare != null) {
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sendPacket(declare);
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