Changed the style of if statements

This commit is contained in:
MrSlenky 2022-08-07 16:38:01 +02:00
parent 8863d699e5
commit 2652064fda
1 changed files with 8 additions and 5 deletions

View File

@ -309,8 +309,9 @@ public class ClientConnection extends Thread {
state = ClientState.LEGACY;
channel.output.writeByte(255);
String str = inetAddress.getHostName() + ":" + clientSocket.getPort();
if(!properties.isLogPlayerIPAddresses())
if(!properties.isLogPlayerIPAddresses()) {
str = "<ip address withheld>" + ":" + clientSocket.getPort();
}
Limbo.getInstance().getConsole().sendMessage("[/" + str + "] <-> Legacy Status has pinged");
ServerProperties p = Limbo.getInstance().getServerProperties();
StatusPingEvent event = Limbo.getInstance().getEventsManager().callEvent(new StatusPingEvent(this, p.getVersionString(), p.getProtocol(), p.getMotd(), p.getMaxPlayers(), Limbo.getInstance().getPlayers().size(), p.getFavicon().orElse(null)));
@ -343,8 +344,9 @@ public class ClientConnection extends Thread {
ServerProperties properties = Limbo.getInstance().getServerProperties();
String str = inetAddress.getHostName() + ":" + clientSocket.getPort();
if(!properties.isLogPlayerIPAddresses())
if(!properties.isLogPlayerIPAddresses()) {
str = "<ip address withheld>" + ":" + clientSocket.getPort();
}
if (Limbo.getInstance().getServerProperties().handshakeVerboseEnabled()) {
Limbo.getInstance().getConsole().sendMessage("[/" + str + "] <-> Handshake Status has pinged");
}
@ -504,9 +506,9 @@ public class ClientConnection extends Thread {
sendPacket(abilities);
String str = inetAddress.getHostName() + ":" + clientSocket.getPort() + "|" + player.getName() + "(" + player.getUniqueId() + ")";
if(!properties.isLogPlayerIPAddresses())
if(!properties.isLogPlayerIPAddresses()) {
str = "<ip address withheld>" + ":" + clientSocket.getPort() + "|" + player.getName() + "(" + player.getUniqueId() + ")";
}
Limbo.getInstance().getConsole().sendMessage("[/" + str + "] <-> Player had connected to the Limbo server!");
player.playerInteractManager.update();
@ -675,8 +677,9 @@ public class ClientConnection extends Thread {
Limbo.getInstance().getEventsManager().callEvent(new PlayerQuitEvent(player));
str = inetAddress.getHostName() + ":" + clientSocket.getPort() + "|" + player.getName();
if(!properties.isLogPlayerIPAddresses())
if(!properties.isLogPlayerIPAddresses()) {
str = "<ip address withheld>" + ":" + clientSocket.getPort() + clientSocket.getPort() + "|" + player.getName();
}
Limbo.getInstance().getConsole().sendMessage("[/" + str + "] <-> Player had disconnected!");