mirror of https://github.com/LOOHP/Limbo.git
Changed chat conditions
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268b8dc234
commit
6ce1a73411
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@ -247,9 +247,10 @@ public class Player extends LivingEntity implements CommandSender {
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}
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public void chat(String message) {
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if (Limbo.getInstance().getServerProperties().isAllowChat()) {
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String format = "<%name%> %message%";
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PlayerChatEvent event = (PlayerChatEvent) Limbo.getInstance().getEventsManager().callEvent(new PlayerChatEvent(this, format, message, false));
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if (!event.isCancelled() && (Limbo.getInstance().getServerProperties().isAllowChat() || this.hasPermission("limboserver.chat"))) {
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if (!event.isCancelled() && this.hasPermission("limboserver.chat")) {
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String chat = event.getFormat().replace("%name%", username).replace("%message%", event.getMessage());
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Limbo.getInstance().getConsole().sendMessage(chat);
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for (Player each : Limbo.getInstance().getPlayers()) {
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@ -257,5 +258,6 @@ public class Player extends LivingEntity implements CommandSender {
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}
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}
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}
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}
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}
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@ -32,6 +32,7 @@ level-dimension=minecraft:overworld
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allow-flight=false
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#Whether chat messages are allowed
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#Setting this property to false should give more performance but will render the "limboserver.chat" permission powerless
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allow-chat=true
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#GameMode, survival, creative, adventure, spectator
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@ -0,0 +1,59 @@
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#Server max players, -1 for no limit
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max-players=-1
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#Server port
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server-port=30000
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#Server ip, localhost for local access only
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server-ip=0.0.0.0
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#Whether this server is behind a bungeecord proxy
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#Mutually exclusive with velocity-modern and bungee-guard
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bungeecord=false
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#Whether this server is behind a velocity proxy with modern player forwarding
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#Mutually exclusive with bungeecord and bungee-guard
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velocity-modern=false
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#Whether this server is behind a bungeecord proxy with BungeeGuard installed (velocity can do this too for <1.13)
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#Mutually exclusive with bungeecord and velocity-modern
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bungee-guard=false
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#For Velocity Modern Forwarding or BungeeGuard a list (separated by `;`) of valid secrets
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forwarding-secrets=
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#World Name and the Schematic file containing map
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level-name=world;spawn.schem
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#Dimension, "minecraft:overworld", "minecraft:the_nether" or "minecraft:the_end"
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level-dimension=minecraft:overworld
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#Whether Flying is allowed
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allow-flight=false
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#Whether chat messages are allowed
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allow-chat=true
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#GameMode, survival, creative, adventure, spectator
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default-gamemode=creative
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#Spawn location
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world-spawn=world;20.5;17;22.5;-90;0
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#Reduce debug info
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reduced-debug-info=false
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#The view distance of the server
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view-distance=6
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#Ticks per second of the server
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ticks-per-second=5
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#Should a message be printed to the console when a handshake occurs
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handshake-verbose=true
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#Server list message in Json
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motd={"text":"","extra":[{"text":"Limbo Server!","color":"yellow"}]}
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#Server list version as string
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version=Limbo!
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