Fixed player getting "Timed out" while standing still due to Keep-Alive not being sent correctly.

This commit is contained in:
Zhyren-git 2025-12-17 18:01:40 -04:00
parent 0c7a78924c
commit df47c40998
1 changed files with 24 additions and 108 deletions

View File

@ -25,16 +25,7 @@ import com.loohp.limbo.events.connection.ConnectionEstablishedEvent;
import com.loohp.limbo.events.inventory.AnvilRenameInputEvent;
import com.loohp.limbo.events.inventory.InventoryCloseEvent;
import com.loohp.limbo.events.inventory.InventoryCreativeEvent;
import com.loohp.limbo.events.player.PlayerInteractEvent;
import com.loohp.limbo.events.player.PlayerJoinEvent;
import com.loohp.limbo.events.player.PlayerLoginEvent;
import com.loohp.limbo.events.player.PlayerMoveEvent;
import com.loohp.limbo.events.player.PlayerQuitEvent;
import com.loohp.limbo.events.player.PlayerResourcePackStatusEvent;
import com.loohp.limbo.events.player.PlayerSelectedSlotChangeEvent;
import com.loohp.limbo.events.player.PlayerSpawnEvent;
import com.loohp.limbo.events.player.PlayerSwapHandItemsEvent;
import com.loohp.limbo.events.player.PluginMessageEvent;
import com.loohp.limbo.events.player.*;
import com.loohp.limbo.events.status.StatusPingEvent;
import com.loohp.limbo.file.ServerProperties;
import com.loohp.limbo.inventory.AnvilInventory;
@ -42,77 +33,20 @@ import com.loohp.limbo.inventory.Inventory;
import com.loohp.limbo.inventory.ItemStack;
import com.loohp.limbo.location.GlobalPos;
import com.loohp.limbo.location.Location;
import com.loohp.limbo.network.protocol.packets.ClientboundFinishConfigurationPacket;
import com.loohp.limbo.network.protocol.packets.ClientboundLevelChunkWithLightPacket;
import com.loohp.limbo.network.protocol.packets.ClientboundRegistryDataPacket;
import com.loohp.limbo.network.protocol.packets.PacketHandshakingIn;
import com.loohp.limbo.network.protocol.packets.PacketIn;
import com.loohp.limbo.network.protocol.packets.PacketLoginInLoginStart;
import com.loohp.limbo.network.protocol.packets.PacketLoginInPluginMessaging;
import com.loohp.limbo.network.protocol.packets.PacketLoginOutDisconnect;
import com.loohp.limbo.network.protocol.packets.PacketLoginOutLoginSuccess;
import com.loohp.limbo.network.protocol.packets.PacketLoginOutPluginMessaging;
import com.loohp.limbo.network.protocol.packets.PacketOut;
import com.loohp.limbo.network.protocol.packets.PacketPlayInBlockDig;
import com.loohp.limbo.network.protocol.packets.PacketPlayInBlockPlace;
import com.loohp.limbo.network.protocol.packets.PacketPlayInChat;
import com.loohp.limbo.network.protocol.packets.PacketPlayInCloseWindow;
import com.loohp.limbo.network.protocol.packets.PacketPlayInHeldItemChange;
import com.loohp.limbo.network.protocol.packets.PacketPlayInItemName;
import com.loohp.limbo.network.protocol.packets.PacketPlayInKeepAlive;
import com.loohp.limbo.network.protocol.packets.PacketPlayInPickItem;
import com.loohp.limbo.network.protocol.packets.PacketPlayInPluginMessaging;
import com.loohp.limbo.network.protocol.packets.PacketPlayInPosition;
import com.loohp.limbo.network.protocol.packets.PacketPlayInPositionAndLook;
import com.loohp.limbo.network.protocol.packets.PacketPlayInRotation;
import com.loohp.limbo.network.protocol.packets.PacketPlayInSetCreativeSlot;
import com.loohp.limbo.network.protocol.packets.PacketPlayInTabComplete;
import com.loohp.limbo.network.protocol.packets.PacketPlayInUseItem;
import com.loohp.limbo.network.protocol.packets.PacketPlayInWindowClick;
import com.loohp.limbo.network.protocol.packets.PacketPlayOutDeclareCommands;
import com.loohp.limbo.network.protocol.packets.PacketPlayOutDisconnect;
import com.loohp.limbo.network.protocol.packets.PacketPlayOutEntityMetadata;
import com.loohp.limbo.network.protocol.packets.PacketPlayOutGameStateChange;
import com.loohp.limbo.network.protocol.packets.PacketPlayOutHeldItemChange;
import com.loohp.limbo.network.protocol.packets.PacketPlayOutKeepAlive;
import com.loohp.limbo.network.protocol.packets.PacketPlayOutLogin;
import com.loohp.limbo.network.protocol.packets.PacketPlayOutPlayerAbilities;
import com.loohp.limbo.network.protocol.packets.*;
import com.loohp.limbo.network.protocol.packets.PacketPlayOutPlayerAbilities.PlayerAbilityFlags;
import com.loohp.limbo.network.protocol.packets.PacketPlayOutPlayerInfo;
import com.loohp.limbo.network.protocol.packets.PacketPlayOutPlayerInfo.PlayerInfoAction;
import com.loohp.limbo.network.protocol.packets.PacketPlayOutPlayerInfo.PlayerInfoData;
import com.loohp.limbo.network.protocol.packets.PacketPlayOutPlayerInfo.PlayerInfoData.PlayerInfoDataAddPlayer.PlayerSkinProperty;
import com.loohp.limbo.network.protocol.packets.PacketPlayOutPluginMessaging;
import com.loohp.limbo.network.protocol.packets.PacketPlayOutPositionAndLook;
import com.loohp.limbo.network.protocol.packets.PacketPlayOutSpawnPosition;
import com.loohp.limbo.network.protocol.packets.PacketPlayOutTabComplete;
import com.loohp.limbo.network.protocol.packets.PacketPlayOutTabComplete.TabCompleteMatches;
import com.loohp.limbo.network.protocol.packets.PacketPlayOutUpdateViewPosition;
import com.loohp.limbo.network.protocol.packets.PacketStatusInPing;
import com.loohp.limbo.network.protocol.packets.PacketStatusInRequest;
import com.loohp.limbo.network.protocol.packets.PacketStatusOutPong;
import com.loohp.limbo.network.protocol.packets.PacketStatusOutResponse;
import com.loohp.limbo.network.protocol.packets.ServerboundChatCommandPacket;
import com.loohp.limbo.network.protocol.packets.ServerboundFinishConfigurationPacket;
import com.loohp.limbo.network.protocol.packets.ServerboundLoginAcknowledgedPacket;
import com.loohp.limbo.network.protocol.packets.ServerboundResourcePackPacket;
import com.loohp.limbo.network.protocol.packets.ServerboundResourcePackPacket.Action;
import com.loohp.limbo.player.Player;
import com.loohp.limbo.player.PlayerInteractManager;
import com.loohp.limbo.player.PlayerInventory;
import com.loohp.limbo.registry.PacketRegistry;
import com.loohp.limbo.registry.RegistryCustom;
import com.loohp.limbo.utils.BungeecordAdventureConversionUtils;
import com.loohp.limbo.utils.CheckedBiConsumer;
import com.loohp.limbo.utils.CustomStringUtils;
import com.loohp.limbo.utils.DataTypeIO;
import com.loohp.limbo.utils.DeclareCommands;
import com.loohp.limbo.utils.ForwardingUtils;
import com.loohp.limbo.utils.GameMode;
import com.loohp.limbo.utils.InventoryClickUtils;
import com.loohp.limbo.utils.MojangAPIUtils;
import com.loohp.limbo.utils.*;
import com.loohp.limbo.utils.MojangAPIUtils.SkinResponse;
import com.loohp.limbo.world.BlockPosition;
import com.loohp.limbo.world.BlockState;
import com.loohp.limbo.world.World;
import net.kyori.adventure.key.Key;
@ -127,28 +61,12 @@ import org.json.simple.JSONArray;
import org.json.simple.JSONObject;
import org.json.simple.parser.JSONParser;
import java.io.ByteArrayOutputStream;
import java.io.DataInput;
import java.io.DataInputStream;
import java.io.DataOutputStream;
import java.io.IOException;
import java.io.PrintWriter;
import java.io.StringWriter;
import java.io.*;
import java.lang.reflect.Constructor;
import java.net.InetAddress;
import java.net.Socket;
import java.nio.charset.StandardCharsets;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.EnumSet;
import java.util.HashSet;
import java.util.List;
import java.util.Optional;
import java.util.Random;
import java.util.Set;
import java.util.Timer;
import java.util.TimerTask;
import java.util.UUID;
import java.util.*;
import java.util.concurrent.TimeUnit;
import java.util.concurrent.atomic.AtomicLong;
import java.util.stream.Collectors;
@ -157,6 +75,7 @@ public class ClientConnection extends Thread {
private static final Key DEFAULT_HANDLER_NAMESPACE = Key.key("default");
private static final String BRAND_ANNOUNCE_CHANNEL = Key.key("brand").toString();
private final AtomicLong lastKeepAliveResponse = new AtomicLong(System.currentTimeMillis());
private final Random random = new Random();
private final Socket clientSocket;
@ -650,22 +569,19 @@ public class ClientConnection extends Thread {
keepAliveTask = new TimerTask() {
@Override
public void run() {
if (state.equals(ClientState.DISCONNECTED)) {
this.cancel();
} else if (ready && state.equals(ClientState.PLAY)) {
long now = System.currentTimeMillis();
if (now - getLastPacketTimestamp() > 15000) {
PacketPlayOutKeepAlive keepAlivePacket = new PacketPlayOutKeepAlive(now);
try {
sendPacket(keepAlivePacket);
setLastKeepAlivePayLoad(now);
} catch (Exception e) {
}
}
}
if (state != ClientState.PLAY || !ready) return;
long now = System.currentTimeMillis();
PacketPlayOutKeepAlive keepAlive = new PacketPlayOutKeepAlive(now);
try {
sendPacket(keepAlive);
setLastKeepAlivePayLoad(now);
} catch (IOException ignored) {}
}
};
new Timer().schedule(keepAliveTask, 5000, 10000);
new Timer().schedule(keepAliveTask, 0, 10_000);
while (clientSocket.isConnected()) {
try {
@ -717,12 +633,12 @@ public class ClientConnection extends Thread {
processMoveEvent.consume(event, to);
}
} else if (packetIn instanceof PacketPlayInKeepAlive) {
long lastPayload = getLastKeepAlivePayLoad();
PacketPlayInKeepAlive alive = (PacketPlayInKeepAlive) packetIn;
if (lastPayload == -1) {
Limbo.getInstance().getConsole().sendMessage("Unsolicited KeepAlive packet for player " + player.getName());
} else if (alive.getPayload() != lastPayload) {
Limbo.getInstance().getConsole().sendMessage("Incorrect Payload received in KeepAlive packet for player " + player.getName());
if (alive.getPayload() == getLastKeepAlivePayLoad()) {
lastKeepAliveResponse.set(System.currentTimeMillis());
} else {
disconnect(Component.text("Bad keepalive payload"));
break;
}
} else if (packetIn instanceof PacketPlayInTabComplete) {