fix: don't spam empty chunk packets

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Sculas 2024-03-20 18:12:48 +01:00
parent a0c68a8b87
commit f236a9b01e
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GPG Key ID: 1530BFF96D1EEB89
1 changed files with 116 additions and 108 deletions

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@ -30,6 +30,7 @@ import com.loohp.limbo.network.protocol.packets.PacketPlayOutEntityDestroy;
import com.loohp.limbo.network.protocol.packets.PacketPlayOutEntityMetadata;
import com.loohp.limbo.network.protocol.packets.PacketPlayOutSpawnEntity;
import com.loohp.limbo.network.protocol.packets.PacketPlayOutUnloadChunk;
import com.loohp.limbo.utils.GameMode;
import com.loohp.limbo.world.ChunkPosition;
import com.loohp.limbo.world.World;
import net.querz.mca.Chunk;
@ -46,118 +47,125 @@ import java.util.Set;
import java.util.stream.Collectors;
public class PlayerInteractManager {
private Player player;
private Set<Entity> entities;
private Map<ChunkPosition, Chunk> currentViewing;
public PlayerInteractManager() {
this.player = null;
this.entities = new HashSet<>();
this.currentViewing = new HashMap<>();
}
protected void setPlayer(Player player) {
if (this.player == null) {
this.player = player;
} else {
throw new RuntimeException("Player in PlayerInteractManager cannot be changed once created");
}
}
public Player getPlayer() {
return player;
}
public void update() throws IOException {
if (player.clientConnection.getClientState() != ClientConnection.ClientState.PLAY) {
return;
}
int viewDistanceChunks = Limbo.getInstance().getServerProperties().getViewDistance();
int viewDistanceBlocks = viewDistanceChunks << 4;
Location location = player.getLocation();
Set<Entity> entitiesInRange = player.getWorld().getEntities().stream().filter(each -> each.getLocation().distanceSquared(location) < viewDistanceBlocks * viewDistanceBlocks).collect(Collectors.toSet());
for (Entity entity : entitiesInRange) {
if (!entities.contains(entity)) {
PacketPlayOutSpawnEntity packet = new PacketPlayOutSpawnEntity(entity.getEntityId(), entity.getUniqueId(), entity.getType(), entity.getX(), entity.getY(), entity.getZ(), entity.getYaw(), entity.getPitch(), entity.getPitch(), 0, (short) 0, (short) 0, (short) 0);
player.clientConnection.sendPacket(packet);
private Player player;
PacketPlayOutEntityMetadata meta = new PacketPlayOutEntityMetadata(entity);
player.clientConnection.sendPacket(meta);
}
}
List<Integer> ids = new ArrayList<>();
for (Entity entity : entities) {
if (!entitiesInRange.contains(entity)) {
ids.add(entity.getEntityId());
}
}
for (int id : ids) {
PacketPlayOutEntityDestroy packet = new PacketPlayOutEntityDestroy(id);
player.clientConnection.sendPacket(packet);
}
entities = entitiesInRange;
int playerChunkX = (int) location.getX() >> 4;
int playerChunkZ = (int) location.getZ() >> 4;
World world = location.getWorld();
Map<ChunkPosition, Chunk> chunksInRange = new HashMap<>();
for (int x = playerChunkX - viewDistanceChunks; x < playerChunkX + viewDistanceChunks; x++) {
for (int z = playerChunkZ - viewDistanceChunks; z < playerChunkZ + viewDistanceChunks; z++) {
Chunk chunk = world.getChunkAt(x, z);
if (chunk != null) {
chunksInRange.put(new ChunkPosition(world, x, z), chunk);
} else {
chunksInRange.put(new ChunkPosition(world, x, z), World.EMPTY_CHUNK);
}
}
}
for (Entry<ChunkPosition, Chunk> entry : currentViewing.entrySet()) {
ChunkPosition chunkPos = entry.getKey();
if (!chunksInRange.containsKey(chunkPos)) {
PacketPlayOutUnloadChunk packet = new PacketPlayOutUnloadChunk(chunkPos.getChunkX(), chunkPos.getChunkZ());
player.clientConnection.sendPacket(packet);
}
}
private Set<Entity> entities;
private Map<ChunkPosition, Chunk> currentViewing;
int counter = 0;
ClientboundChunkBatchStartPacket chunkBatchStartPacket = new ClientboundChunkBatchStartPacket();
player.clientConnection.sendPacket(chunkBatchStartPacket);
for (Entry<ChunkPosition, Chunk> entry : chunksInRange.entrySet()) {
ChunkPosition chunkPos = entry.getKey();
if (!currentViewing.containsKey(chunkPos)) {
Chunk chunk = chunkPos.getWorld().getChunkAt(chunkPos.getChunkX(), chunkPos.getChunkZ());
if (chunk == null) {
ClientboundLevelChunkWithLightPacket chunkdata = new ClientboundLevelChunkWithLightPacket(chunkPos.getChunkX(), chunkPos.getChunkZ(), entry.getValue(), world.getEnvironment(), Collections.emptyList(), Collections.emptyList());
player.clientConnection.sendPacket(chunkdata);
} else {
List<Byte[]> blockChunk = world.getLightEngineBlock().getBlockLightBitMask(chunkPos.getChunkX(), chunkPos.getChunkZ());
if (blockChunk == null) {
blockChunk = new ArrayList<>();
}
List<Byte[]> skyChunk = null;
if (world.hasSkyLight()) {
skyChunk = world.getLightEngineSky().getSkyLightBitMask(chunkPos.getChunkX(), chunkPos.getChunkZ());
}
if (skyChunk == null) {
skyChunk = new ArrayList<>();
}
ClientboundLevelChunkWithLightPacket chunkdata = new ClientboundLevelChunkWithLightPacket(chunkPos.getChunkX(), chunkPos.getChunkZ(), chunk, world.getEnvironment(), skyChunk, blockChunk);
player.clientConnection.sendPacket(chunkdata);
}
counter++;
public PlayerInteractManager() {
this.player = null;
this.entities = new HashSet<>();
this.currentViewing = new HashMap<>();
}
protected void setPlayer(Player player) {
if (this.player == null) {
this.player = player;
} else {
throw new RuntimeException("Player in PlayerInteractManager cannot be changed once created");
}
}
public Player getPlayer() {
return player;
}
public void update() throws IOException {
if (player.clientConnection.getClientState() != ClientConnection.ClientState.PLAY && !player.clientConnection.isReady()) {
return;
}
int viewDistanceChunks = Limbo.getInstance().getServerProperties().getViewDistance();
int viewDistanceBlocks = viewDistanceChunks << 4;
Location location = player.getLocation();
Set<Entity> entitiesInRange = player.getWorld().getEntities().stream().filter(each -> each.getLocation().distanceSquared(location) < viewDistanceBlocks * viewDistanceBlocks).collect(Collectors.toSet());
for (Entity entity : entitiesInRange) {
if (!entities.contains(entity)) {
PacketPlayOutSpawnEntity packet = new PacketPlayOutSpawnEntity(entity.getEntityId(), entity.getUniqueId(), entity.getType(), entity.getX(), entity.getY(), entity.getZ(), entity.getYaw(), entity.getPitch(), entity.getPitch(), 0, (short) 0, (short) 0, (short) 0);
player.clientConnection.sendPacket(packet);
PacketPlayOutEntityMetadata meta = new PacketPlayOutEntityMetadata(entity);
player.clientConnection.sendPacket(meta);
}
}
ClientboundChunkBatchFinishedPacket chunkBatchFinishedPacket = new ClientboundChunkBatchFinishedPacket(counter);
player.clientConnection.sendPacket(chunkBatchFinishedPacket);
}
List<Integer> ids = new ArrayList<>();
for (Entity entity : entities) {
if (!entitiesInRange.contains(entity)) {
ids.add(entity.getEntityId());
}
}
for (int id : ids) {
PacketPlayOutEntityDestroy packet = new PacketPlayOutEntityDestroy(id);
player.clientConnection.sendPacket(packet);
}
currentViewing = chunksInRange;
}
entities = entitiesInRange;
int playerChunkX = (int) location.getX() >> 4;
int playerChunkZ = (int) location.getZ() >> 4;
World world = location.getWorld();
Map<ChunkPosition, Chunk> chunksInRange = new HashMap<>();
for (int x = playerChunkX - viewDistanceChunks; x < playerChunkX + viewDistanceChunks; x++) {
for (int z = playerChunkZ - viewDistanceChunks; z < playerChunkZ + viewDistanceChunks; z++) {
Chunk chunk = world.getChunkAt(x, z);
if (chunk != null) {
chunksInRange.put(new ChunkPosition(world, x, z), chunk);
} else {
chunksInRange.put(new ChunkPosition(world, x, z), World.EMPTY_CHUNK);
}
}
}
for (ChunkPosition chunkPos : currentViewing.keySet()) {
if (!chunksInRange.containsKey(chunkPos)) {
PacketPlayOutUnloadChunk packet = new PacketPlayOutUnloadChunk(chunkPos.getChunkX(), chunkPos.getChunkZ());
player.clientConnection.sendPacket(packet);
}
}
// blocks cannot be broken, so don't send chunks to the client
if (getPlayer().getGamemode() == GameMode.ADVENTURE) {
for (ChunkPosition chunkPos : chunksInRange.keySet()) {
currentViewing.remove(chunkPos);
}
}
// if we don't have any chunk updates, don't send any packets
if (chunksInRange.isEmpty()) return;
int counter = 0;
ClientboundChunkBatchStartPacket chunkBatchStartPacket = new ClientboundChunkBatchStartPacket();
player.clientConnection.sendPacket(chunkBatchStartPacket);
for (Entry<ChunkPosition, Chunk> entry : chunksInRange.entrySet()) {
ChunkPosition chunkPos = entry.getKey();
Chunk chunk = chunkPos.getWorld().getChunkAt(chunkPos.getChunkX(), chunkPos.getChunkZ());
if (chunk == null) {
ClientboundLevelChunkWithLightPacket chunkdata = new ClientboundLevelChunkWithLightPacket(chunkPos.getChunkX(), chunkPos.getChunkZ(), entry.getValue(), world.getEnvironment(), Collections.emptyList(), Collections.emptyList());
player.clientConnection.sendPacket(chunkdata);
} else {
List<Byte[]> blockChunk = world.getLightEngineBlock().getBlockLightBitMask(chunkPos.getChunkX(), chunkPos.getChunkZ());
if (blockChunk == null) {
blockChunk = new ArrayList<>();
}
List<Byte[]> skyChunk = null;
if (world.hasSkyLight()) {
skyChunk = world.getLightEngineSky().getSkyLightBitMask(chunkPos.getChunkX(), chunkPos.getChunkZ());
}
if (skyChunk == null) {
skyChunk = new ArrayList<>();
}
ClientboundLevelChunkWithLightPacket chunkdata = new ClientboundLevelChunkWithLightPacket(chunkPos.getChunkX(), chunkPos.getChunkZ(), chunk, world.getEnvironment(), skyChunk, blockChunk);
player.clientConnection.sendPacket(chunkdata);
}
counter++;
}
ClientboundChunkBatchFinishedPacket chunkBatchFinishedPacket = new ClientboundChunkBatchFinishedPacket(counter);
player.clientConnection.sendPacket(chunkBatchFinishedPacket);
currentViewing = chunksInRange;
}
}