LOOHP
2988e605b5
Re-structure + Adventure
2021-12-22 00:33:31 +00:00
GamerDuck123
48b8cdab80
Added PacketPlayOutSetTitleTimes, PacketPlayOutSetTitleTimes, and PacketPlayOutSetTitleSubTitleText, along with a few methods in Player such ass Player.setTitleSubTitle which calls all of these packets to create a beautiful title and sub title system for the server owners
2021-12-21 14:15:42 -05:00
LOOHP
224e12a6a8
Fixed keepalive packet issue
2021-12-06 20:42:49 +00:00
LOOHP
9d507f684f
Fill chunks outside of world (schematic) with empty chunks
2021-12-04 18:56:57 +00:00
LOOHP
abc5a83b48
Removed debug messages
2021-12-01 01:03:43 +00:00
LOOHP
14a1f50abf
Minecraft 1.18
2021-12-01 00:55:27 +00:00
LOOHP
9eb2060457
Improved kick command logic & player class internal code
2021-11-24 19:00:37 +00:00
LOOHP
6847f46a3b
Polished tab header footer & default command handling & other internal code
2021-11-24 18:38:12 +00:00
LOOHP
0fcab21a4d
Merge branch 'master' into master
2021-11-24 17:13:59 +00:00
GamerDuck123
120f9dce3f
Added a way to change PlayerList Header and Footer
2021-11-24 01:52:26 -05:00
GamerDuck123
7e81f6b3be
Added default commands inside the server jar instead of plugin
2021-11-23 23:44:53 -05:00
LOOHP
d86bcdb48d
Polish resource pack support
2021-11-22 01:16:20 +00:00
GamerDuck123
92a4a85b50
Added ResourcePack related packets, along with sending and recieving them, and added PlayerResourcePackStatusEvent to simplify reading the incoming packets for plugins.
2021-11-15 21:02:12 -05:00
LOOHP
d460ca735b
bump version
2021-09-07 22:40:38 +08:00
GrizzlT
6ce1a73411
Changed chat conditions
2021-08-21 18:58:25 +02:00
GrizzlT
268b8dc234
Corrected conditions to better meet expectations
2021-08-21 15:44:03 +02:00
GrizzlT
a7f6a34fbe
Added option to disable chat
2021-08-21 15:32:32 +02:00
LOOHP
7d8208272f
Cache Event Methods, Polish Last PR
2021-08-19 20:50:45 +08:00
GrizzlT
b35a2ca54d
Added BungeeGuard behaviour for slightly increased safety from the BungeeGuard plugin
2021-08-17 12:05:54 +02:00
GrizzlT
69ef34dc54
Implemented Velocity Modern Forwarding validation
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- Added ForwardingUtils to deal with Modern Forwarding data
- Added validation checks in ClientConnection to safely get the forwarded data
2021-08-17 11:34:54 +02:00
GrizzlT
c7378beb2b
Added new Server Properties and cleaned up Login Plugin Packets
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- Added option for Modern Forwarding and BungeeGuard (for proxies that are connected to older servers)
- Made Modern, Bungeecord and Bungeeguard mutually exclusive
- Fixed PacketLoginInPluginMessaging, structure was incorrect
- Added `readUUID` in DataTypeIO
2021-08-17 11:19:14 +02:00
LOOHP
7be0b5f9da
Fixed Creative Mode Allow Flight on Join
2021-08-01 18:25:09 +08:00
LOOHP
d920577ed8
Update to 1.17.1
2021-07-12 22:59:02 +08:00
LOOHP
edbc668fa2
Bump development to 1.17, Added a few more light emitting blocks, Improved PlayerChatEvent formatting
2021-06-13 00:56:41 +08:00
LOOHP
c6ac7b3593
Suppress socket errors
2021-04-19 13:27:55 +08:00
LOOHP
3d0c00bd73
Revert "Suppress socket errors"
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This reverts commit 728306ec88 .
2021-04-19 13:26:55 +08:00
LOOHP
728306ec88
Suppress socket errors
2021-04-19 13:26:40 +08:00
LOOHP
1962ff0eec
Use bungeecord provided ip (if bungeecord is true) for connection messages
2021-04-10 21:21:54 +08:00
LOOHP
6d14314bd9
reupload
2021-04-06 21:14:05 +08:00
LOOHP
05cfdb73a9
clear
2021-04-06 21:12:32 +08:00
LOOHP
6c90a82f7c
Follow naming conventions
2021-04-06 12:50:26 +08:00
LOOHP
2d77a0e15c
reorganize classes for a better future
2021-03-22 00:22:13 +08:00
LOOHP
e8a7d68e3b
Temporary solution to LightEngine ArrayIndexOutOfBounds error
2021-03-16 20:44:26 +08:00
LOOHP
5be44b597a
Updated pom.xml, handles interrupt signal
2021-02-27 17:32:31 +08:00
James Puleo
06cdbff2f8
Allow modifying of the spawn location (and thus, the spawn world) of
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players joining through the PlayerJoinEvent.
2021-02-27 01:46:35 -05:00
LOOHP
25afa65ad9
Limbo Schedulers
2021-02-22 22:26:14 +08:00
LOOHP
2a0839963a
Merge pull request #12 from drunderscore/feature/player-selected-slot
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Track the players selected slot index
2021-02-22 22:24:59 +08:00
James Puleo
3f60ffd1ef
Track the players selected slot index with PacketPlayInHeldItemChange,
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and allow changing of a players selected slot with
PacketPlayOutHeldItemChange.
Also introduces an event that can be used to change or cancel a player's
selected slot change.
I tried to follow the style and mannerisms of existing code, but what's
up with the Unsafe class? The class is okay, but why are the methods
named as such? Having all the methods named 'a' will be sure to cause
conflict once two methods take the same parameters.
2021-02-22 01:54:26 -05:00
James Puleo
00af9afe43
Reduce code duplication, tell client about new position if an event
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handler used setTo
2021-02-22 00:40:08 -05:00
LOOHP
48cd3a8b9a
UTF-8 when saving FileConfiguration
2021-02-21 14:58:05 +08:00
LOOHP
9fe48fc2a9
Use Java 8 Methods
2021-02-21 14:44:59 +08:00
LOOHP
6013235c73
Fixed resource not closing
2021-02-20 18:12:11 +08:00
LOOHP
8d2b7ea0cb
0.4.0 SNAPSHOT
2021-02-19 23:33:21 +08:00
LOOHP
aeac3730ac
Updated to 1.16.5
2021-01-16 11:08:43 +08:00
LOOHP
1040e75ca9
Do not stop server when receving unknown flags
2021-01-02 14:21:00 +08:00
LOOHP
c77c700fac
Reorganize sources to maven project standard
2020-12-29 01:50:43 +08:00