LOOHP
c720a0fd67
Clean up whitelist changes
2022-12-07 19:13:46 +00:00
Tad Hunt
a797e89c14
change allowlist implementation to HashMap & don't leak the implementation outside of the ServerProperties class
2022-11-06 09:54:54 -07:00
Tad Hunt
2c2285b54c
add updated server properties missed in last commit
2022-11-05 14:40:37 -06:00
Tad Hunt
d3b0aba94f
Flesh out allowlist handling
...
Addresses comments from https://github.com/LOOHP/Limbo/pull/57#issuecomment-1304543589
In particular:
* Functionality now matches other server types
* only enforce the allowlist if a new "enforce-allowlist"
boolean in server.properties is set to true
* Loads and process the allowlist only once when the server starts (or
the reload command is executed), instead of every time a user connects.
* Add a new command & associated permissions "allowlist reload"
to reload the allowlist
2022-11-05 14:32:25 -06:00
Tad Hunt
898fe20b14
add allowlist processing
2022-11-04 18:36:56 -06:00
LOOHP
e88656b1bf
Default reduced debug info to true
2022-09-30 15:57:00 +01:00
Tad Hunt
23dfbd0df2
fix whitespace
2022-09-30 08:27:14 -06:00
Tad Hunt
4d1fade2e7
Merge remote-tracking branch 'upstream/master' into fix-issue-54
2022-09-29 16:15:32 -06:00
Tad Hunt
a1ba8fc0b1
conditionalize debug messages on debug flag
2022-09-29 16:08:15 -06:00
Tad Hunt
70caa3cd0a
handle floodgate stuff in login packets
2022-09-26 14:41:12 -06:00
Tad Hunt
2866d9c015
remove extra debug info from log message
2022-09-23 11:15:24 -06:00
Tad Hunt
d29279285e
This commit fixes https://github.com/LOOHP/Limbo/issues/51
...
"Incorrect Payload Received in KeepAlive packet for player"
The problem is that in my setup (described in the issue linked above)
the loohp-limbo server is receiving an unsolicited PacketInKeepAlive
message prior to sending any out. This causes the payload validation
check to fail, resulting in the connection then being closed.
This commit changes the PacketInKeepAlive handler to ignore (other than
logging) unsolicited KeepAlive messages rather than act on them.
Possibly the logging is a bad idea unless it's limited to being
suppressed via a debug flag...
2022-09-22 22:54:50 -06:00
LOOHP
4c2d0a25cd
show 1.19.2 on startup
2022-08-09 23:20:10 +08:00
LOOHP
21a20af667
Clean up
2022-08-08 00:38:24 +08:00
LOOHP
cfbd9951af
Merge pull request #49 from SlenkyDev/master
...
Added the option to hide IP addresses in logs
2022-08-08 00:31:37 +08:00
MrSlenky
2652064fda
Changed the style of if statements
2022-08-07 16:38:01 +02:00
MrSlenky
8863d699e5
Fixed double ;;
2022-08-07 16:33:44 +02:00
LOOHP
ace420a017
Minecraft 1.19.1
2022-07-28 18:07:31 +08:00
MrSlenky
69dc6eaa7d
Added the option to hide IP addresses in logs
2022-07-10 17:44:07 +02:00
Louis
8511f5e897
Forgot to remove System.out.println of the packet class
2022-06-10 22:01:18 +02:00
LOOHP
8b37a26424
Minecraft 1.19
2022-06-11 02:34:26 +08:00
LOOHP
f421da833d
Slight color change
2022-05-01 15:57:17 +01:00
LOOHP
effcbab3e4
Fixed PacketPlayInPluginMessaging & Added default command /version
2022-05-01 15:29:46 +01:00
LOOHP
0ac9810554
Separated PlayerSpawnEvent and PlayerJoinEvent, PluginMessages now uses String channels, Added PluginMessageEvent
2022-04-25 19:13:31 +01:00
LOOHP
7ad2b19177
Broadcast server brand
2022-04-22 23:14:56 +01:00
LOOHP
4ebe77d5dd
Minecraft 1.18.2 Proper support
2022-03-05 17:43:31 +00:00
LOOHP
99b2a81546
Added license headers
2022-02-17 13:26:44 +00:00
LOOHP
67f24599f2
Changes to ChannelRead
2022-02-10 10:08:22 +00:00
LOOHP
31b3a954a2
Name methods better
2022-02-10 02:05:17 +00:00
LOOHP
ea7d33a0e3
format ClientConnection.java
2022-02-10 01:57:52 +00:00
LOOHP
4353859951
Made packet intercepting possible
2022-02-10 01:54:13 +00:00
GamerDuck123
99cd4b0dc8
Fixed ClientboundSetSubtitleTextPacket mapping
...
ClientboundSetTitleTextPacket was mapped twice, once under 0x5A (The correct mapping) and under 0x58 (ClientboundSetSubtitleTextPacket 's mapping)
2022-01-28 17:20:46 -05:00
LOOHP
e8fc0aee0e
Update Player.java
2021-12-22 00:38:15 +00:00
LOOHP
2988e605b5
Re-structure + Adventure
2021-12-22 00:33:31 +00:00
GamerDuck123
48b8cdab80
Added PacketPlayOutSetTitleTimes, PacketPlayOutSetTitleTimes, and PacketPlayOutSetTitleSubTitleText, along with a few methods in Player such ass Player.setTitleSubTitle which calls all of these packets to create a beautiful title and sub title system for the server owners
2021-12-21 14:15:42 -05:00
LOOHP
224e12a6a8
Fixed keepalive packet issue
2021-12-06 20:42:49 +00:00
LOOHP
9d507f684f
Fill chunks outside of world (schematic) with empty chunks
2021-12-04 18:56:57 +00:00
LOOHP
abc5a83b48
Removed debug messages
2021-12-01 01:03:43 +00:00
LOOHP
14a1f50abf
Minecraft 1.18
2021-12-01 00:55:27 +00:00
LOOHP
9eb2060457
Improved kick command logic & player class internal code
2021-11-24 19:00:37 +00:00
LOOHP
6847f46a3b
Polished tab header footer & default command handling & other internal code
2021-11-24 18:38:12 +00:00
LOOHP
0fcab21a4d
Merge branch 'master' into master
2021-11-24 17:13:59 +00:00
GamerDuck123
120f9dce3f
Added a way to change PlayerList Header and Footer
2021-11-24 01:52:26 -05:00
GamerDuck123
7e81f6b3be
Added default commands inside the server jar instead of plugin
2021-11-23 23:44:53 -05:00
LOOHP
d86bcdb48d
Polish resource pack support
2021-11-22 01:16:20 +00:00
GamerDuck123
92a4a85b50
Added ResourcePack related packets, along with sending and recieving them, and added PlayerResourcePackStatusEvent to simplify reading the incoming packets for plugins.
2021-11-15 21:02:12 -05:00
LOOHP
d460ca735b
bump version
2021-09-07 22:40:38 +08:00
GrizzlT
6ce1a73411
Changed chat conditions
2021-08-21 18:58:25 +02:00
GrizzlT
268b8dc234
Corrected conditions to better meet expectations
2021-08-21 15:44:03 +02:00
GrizzlT
a7f6a34fbe
Added option to disable chat
2021-08-21 15:32:32 +02:00