package com.loohp.limbo.Location; import com.loohp.limbo.World.World; public class Location { World world; double x; double y; double z; float yaw; float pitch; public Location(World world, double x, double y, double z, float yaw, float pitch) { this.world = world; this.x = x; this.y = y; this.z = z; this.yaw = yaw; this.pitch = pitch; } public Location(World world, double x, double y, double z) { this(world, x, y, z, 0, 0); } @Override public Location clone() { return new Location(this.world, this.x, this.y, this.z, this.yaw, this.pitch); } public World getWorld() { return world; } public void setWorld(World world) { this.world = world; } public double getX() { return x; } public void setX(double x) { this.x = x; } public double getY() { return y; } public void setY(double y) { this.y = y; } public double getZ() { return z; } public void setZ(double z) { this.z = z; } public float getYaw() { return yaw; } public void setYaw(float yaw) { this.yaw = yaw; } public float getPitch() { return pitch; } public void setPitch(float pitch) { this.pitch = pitch; } @Override public String toString() { return "Location{" + "world=" + world + ",x=" + x + ",y=" + y + ",z=" + z + ",pitch=" + pitch + ",yaw=" + yaw + "}"; } @Override public int hashCode() { final int prime = 31; int result = 1; result = prime * result + Float.floatToIntBits(pitch); result = prime * result + ((world == null) ? 0 : world.hashCode()); long temp; temp = Double.doubleToLongBits(x); result = prime * result + (int) (temp ^ (temp >>> 32)); temp = Double.doubleToLongBits(y); result = prime * result + (int) (temp ^ (temp >>> 32)); result = prime * result + Float.floatToIntBits(yaw); temp = Double.doubleToLongBits(z); result = prime * result + (int) (temp ^ (temp >>> 32)); return result; } @Override public boolean equals(Object obj) { if (this == obj) return true; if (obj == null) return false; if (getClass() != obj.getClass()) return false; Location other = (Location) obj; if (Float.floatToIntBits(pitch) != Float.floatToIntBits(other.pitch)) return false; if (world == null) { if (other.world != null) return false; } else if (!world.equals(other.world)) return false; if (Double.doubleToLongBits(x) != Double.doubleToLongBits(other.x)) return false; if (Double.doubleToLongBits(y) != Double.doubleToLongBits(other.y)) return false; if (Float.floatToIntBits(yaw) != Float.floatToIntBits(other.yaw)) return false; if (Double.doubleToLongBits(z) != Double.doubleToLongBits(other.z)) return false; return true; } }