LOOHP-Limbo/src/main/java/com/loohp/limbo/Server/ClientConnection.java

460 lines
20 KiB
Java

package com.loohp.limbo.Server;
import java.io.DataInputStream;
import java.io.DataOutputStream;
import java.io.IOException;
import java.net.InetAddress;
import java.net.Socket;
import java.nio.charset.StandardCharsets;
import java.util.ArrayList;
import java.util.HashSet;
import java.util.List;
import java.util.Optional;
import java.util.Set;
import java.util.UUID;
import java.util.concurrent.TimeUnit;
import java.util.concurrent.atomic.AtomicLong;
import java.util.stream.Collectors;
import com.loohp.limbo.DeclareCommands;
import com.loohp.limbo.Limbo;
import com.loohp.limbo.Events.PlayerJoinEvent;
import com.loohp.limbo.Events.PlayerLoginEvent;
import com.loohp.limbo.Events.PlayerMoveEvent;
import com.loohp.limbo.Events.PlayerQuitEvent;
import com.loohp.limbo.Events.StatusPingEvent;
import com.loohp.limbo.File.ServerProperties;
import com.loohp.limbo.Location.Location;
import com.loohp.limbo.Player.Player;
import com.loohp.limbo.Player.PlayerInteractManager;
import com.loohp.limbo.Server.Packets.Packet;
import com.loohp.limbo.Server.Packets.PacketHandshakingIn;
import com.loohp.limbo.Server.Packets.PacketLoginInLoginStart;
import com.loohp.limbo.Server.Packets.PacketLoginOutDisconnect;
import com.loohp.limbo.Server.Packets.PacketLoginOutLoginSuccess;
import com.loohp.limbo.Server.Packets.PacketOut;
import com.loohp.limbo.Server.Packets.PacketPlayInChat;
import com.loohp.limbo.Server.Packets.PacketPlayInKeepAlive;
import com.loohp.limbo.Server.Packets.PacketPlayInPosition;
import com.loohp.limbo.Server.Packets.PacketPlayInPositionAndLook;
import com.loohp.limbo.Server.Packets.PacketPlayInRotation;
import com.loohp.limbo.Server.Packets.PacketPlayInTabComplete;
import com.loohp.limbo.Server.Packets.PacketPlayOutDeclareCommands;
import com.loohp.limbo.Server.Packets.PacketPlayOutDisconnect;
import com.loohp.limbo.Server.Packets.PacketPlayOutEntityMetadata;
import com.loohp.limbo.Server.Packets.PacketPlayOutLogin;
import com.loohp.limbo.Server.Packets.PacketPlayOutPlayerAbilities;
import com.loohp.limbo.Server.Packets.PacketPlayOutPlayerAbilities.PlayerAbilityFlags;
import com.loohp.limbo.Server.Packets.PacketPlayOutPlayerInfo;
import com.loohp.limbo.Server.Packets.PacketPlayOutPlayerInfo.PlayerInfoAction;
import com.loohp.limbo.Server.Packets.PacketPlayOutPlayerInfo.PlayerInfoData;
import com.loohp.limbo.Server.Packets.PacketPlayOutPlayerInfo.PlayerInfoData.PlayerInfoDataAddPlayer.PlayerSkinProperty;
import com.loohp.limbo.Server.Packets.PacketPlayOutPositionAndLook;
import com.loohp.limbo.Server.Packets.PacketPlayOutSpawnPosition;
import com.loohp.limbo.Server.Packets.PacketPlayOutTabComplete;
import com.loohp.limbo.Server.Packets.PacketPlayOutTabComplete.TabCompleteMatches;
import com.loohp.limbo.Server.Packets.PacketPlayOutUpdateViewPosition;
import com.loohp.limbo.Server.Packets.PacketStatusInPing;
import com.loohp.limbo.Server.Packets.PacketStatusInRequest;
import com.loohp.limbo.Server.Packets.PacketStatusOutPong;
import com.loohp.limbo.Server.Packets.PacketStatusOutResponse;
import com.loohp.limbo.Utils.CustomStringUtils;
import com.loohp.limbo.Utils.DataTypeIO;
import com.loohp.limbo.Utils.GameMode;
import com.loohp.limbo.Utils.MojangAPIUtils;
import com.loohp.limbo.Utils.MojangAPIUtils.SkinResponse;
import com.loohp.limbo.Utils.NamespacedKey;
import com.loohp.limbo.World.BlockPosition;
import com.loohp.limbo.World.World;
import net.md_5.bungee.api.ChatColor;
import net.md_5.bungee.api.chat.BaseComponent;
import net.md_5.bungee.api.chat.TextComponent;
import net.md_5.bungee.chat.ComponentSerializer;
public class ClientConnection extends Thread {
public static enum ClientState {
LEGACY,
HANDSHAKE,
STATUS,
LOGIN,
PLAY,
DISCONNECTED;
}
private final Socket client_socket;
private boolean running;
private ClientState state;
private Player player;
private AtomicLong lastKeepAlivePayLoad;
private DataOutputStream output;
private DataInputStream input;
private InetAddress inetAddress;
private boolean ready;
public ClientConnection(Socket client_socket) {
this.client_socket = client_socket;
this.inetAddress = client_socket.getInetAddress();
this.lastKeepAlivePayLoad = new AtomicLong();
this.running = false;
this.ready = false;
}
public InetAddress getInetAddress() {
return inetAddress;
}
public long getLastKeepAlivePayLoad() {
return lastKeepAlivePayLoad.get();
}
public void setLastKeepAlivePayLoad(long payLoad) {
this.lastKeepAlivePayLoad.set(payLoad);
}
public Player getPlayer() {
return player;
}
public ClientState getClientState() {
return state;
}
public Socket getSocket() {
return client_socket;
}
public boolean isRunning() {
return running;
}
public boolean isReady() {
return ready;
}
public synchronized void sendPacket(PacketOut packet) throws IOException {
byte[] packetByte = packet.serializePacket();
DataTypeIO.writeVarInt(output, packetByte.length);
output.write(packetByte);
output.flush();
}
public void disconnect(BaseComponent[] reason) {
try {
PacketPlayOutDisconnect packet = new PacketPlayOutDisconnect(ComponentSerializer.toString(reason));
sendPacket(packet);
} catch (IOException e) {}
try {
client_socket.close();
} catch (IOException e) {}
}
public void disconnectDuringLogin(BaseComponent[] reason) {
try {
PacketLoginOutDisconnect packet = new PacketLoginOutDisconnect(ComponentSerializer.toString(reason));
sendPacket(packet);
} catch (IOException e) {}
try {
client_socket.close();
} catch (IOException e) {}
}
@SuppressWarnings("deprecation")
@Override
public void run() {
running = true;
state = ClientState.HANDSHAKE;
try {
client_socket.setKeepAlive(true);
input = new DataInputStream(client_socket.getInputStream());
output = new DataOutputStream(client_socket.getOutputStream());
int handShakeSize = DataTypeIO.readVarInt(input);
//legacy ping
if (handShakeSize == 0xFE) {
state = ClientState.LEGACY;
output.writeByte(255);
String str = client_socket.getInetAddress().getHostName() + ":" + client_socket.getPort();
Limbo.getInstance().getConsole().sendMessage("[/" + str + "] <-> Legacy Status has pinged");
ServerProperties p = Limbo.getInstance().getServerProperties();
StatusPingEvent event = Limbo.getInstance().getEventsManager().callEvent(new StatusPingEvent(this, p.getVersionString(), p.getProtocol(), ComponentSerializer.parse(p.getMotdJson()), p.getMaxPlayers(), Limbo.getInstance().getPlayers().size(), p.getFavicon().orElse(null)));
String response = Limbo.getInstance().buildLegacyPingResponse(event.getVersion(), event.getMotd(), event.getMaxPlayers(), event.getPlayersOnline());
byte[] bytes = response.getBytes(StandardCharsets.UTF_16BE);
output.writeShort(response.length());
output.write(bytes);
client_socket.close();
state = ClientState.DISCONNECTED;
}
@SuppressWarnings("unused")
int handShakeId = DataTypeIO.readVarInt(input);
PacketHandshakingIn handshake = new PacketHandshakingIn(input);
boolean isBungeecord = Limbo.getInstance().getServerProperties().isBungeecord();
String bungeeForwarding = handshake.getServerAddress();
UUID bungeeUUID = null;
SkinResponse bungeeSkin = null;
switch (handshake.getHandshakeType()) {
case STATUS:
state = ClientState.STATUS;
while (client_socket.isConnected()) {
DataTypeIO.readVarInt(input);
int packetId = DataTypeIO.readVarInt(input);
Class<? extends Packet> packetType = Packet.getStatusIn().get(packetId);
if (packetType == null) {
//do nothing
} else if (packetType.equals(PacketStatusInRequest.class)) {
String str = client_socket.getInetAddress().getHostName() + ":" + client_socket.getPort();
Limbo.getInstance().getConsole().sendMessage("[/" + str + "] <-> Handshake Status has pinged");
ServerProperties p = Limbo.getInstance().getServerProperties();
StatusPingEvent event = Limbo.getInstance().getEventsManager().callEvent(new StatusPingEvent(this, p.getVersionString(), p.getProtocol(), ComponentSerializer.parse(p.getMotdJson()), p.getMaxPlayers(), Limbo.getInstance().getPlayers().size(), p.getFavicon().orElse(null)));
PacketStatusOutResponse packet = new PacketStatusOutResponse(Limbo.getInstance().buildServerListResponseJson(event.getVersion(), event.getProtocol(), event.getMotd(), event.getMaxPlayers(), event.getPlayersOnline(), event.getFavicon()));
sendPacket(packet);
} else if (packetType.equals(PacketStatusInPing.class)) {
PacketStatusInPing ping = new PacketStatusInPing(input);
PacketStatusOutPong packet = new PacketStatusOutPong(ping.getPayload());
sendPacket(packet);
break;
}
}
break;
case LOGIN:
state = ClientState.LOGIN;
if (isBungeecord) {
try {
String[] data = bungeeForwarding.split("\\x00");
//String host = data[0];
String ip = data[1];
bungeeUUID = UUID.fromString(data[2].replaceFirst("([0-9a-fA-F]{8})([0-9a-fA-F]{4})([0-9a-fA-F]{4})([0-9a-fA-F]{4})([0-9a-fA-F]+)", "$1-$2-$3-$4-$5"));
inetAddress = InetAddress.getByName(ip);
if (data.length > 3) {
String skinJson = data[3];
String skin = skinJson.split("\"value\":\"")[1].split("\"")[0];
String signature = skinJson.split("\"signature\":\"")[1].split("\"")[0];
bungeeSkin = new SkinResponse(skin, signature);
}
} catch (Exception e) {
Limbo.getInstance().getConsole().sendMessage("If you wish to use bungeecord's IP forwarding, please enable that in your bungeecord config.yml as well!");
disconnectDuringLogin(new BaseComponent[] {new TextComponent(ChatColor.RED + "Please connect from the proxy!")});
}
}
while (client_socket.isConnected()) {
int size = DataTypeIO.readVarInt(input);
int packetId = DataTypeIO.readVarInt(input);
Class<? extends Packet> packetType = Packet.getLoginIn().get(packetId);
if (packetType == null) {
input.skipBytes(size - DataTypeIO.getVarIntLength(packetId));
} else if (packetType.equals(PacketLoginInLoginStart.class)) {
PacketLoginInLoginStart start = new PacketLoginInLoginStart(input);
String username = start.getUsername();
UUID uuid = isBungeecord ? bungeeUUID : UUID.nameUUIDFromBytes(("OfflinePlayer:" + username).getBytes(StandardCharsets.UTF_8));
PacketLoginOutLoginSuccess success = new PacketLoginOutLoginSuccess(uuid, username);
sendPacket(success);
state = ClientState.PLAY;
player = new Player(this, username, uuid, Limbo.getInstance().getNextEntityId(), Limbo.getInstance().getServerProperties().getWorldSpawn(), new PlayerInteractManager());
player.setSkinLayers((byte) (0x01 | 0x02 | 0x04 | 0x08 | 0x10 | 0x20 | 0x40));
Limbo.getInstance().addPlayer(player);
break;
} else {
input.skipBytes(size - DataTypeIO.getVarIntLength(packetId));
}
}
PlayerLoginEvent event = Limbo.getInstance().getEventsManager().callEvent(new PlayerLoginEvent(this, false));
if (event.isCancelled()) {
disconnectDuringLogin(event.getCancelReason());
}
break;
}
if (state == ClientState.PLAY) {
TimeUnit.MILLISECONDS.sleep(500);
ServerProperties p = Limbo.getInstance().getServerProperties();
PacketPlayOutLogin join = new PacketPlayOutLogin(player.getEntityId(), false, p.getDefaultGamemode(), Limbo.getInstance().getWorlds().stream().map(each -> new NamespacedKey(each.getName()).toString()).collect(Collectors.toList()).toArray(new String[Limbo.getInstance().getWorlds().size()]), Limbo.getInstance().getDimensionRegistry().getCodec(), p.getWorldSpawn().getWorld(), 0, (byte) p.getMaxPlayers(), 8, p.isReducedDebugInfo(), true, false, true);
sendPacket(join);
Limbo.getInstance().getUnsafe().setPlayerGameModeSilently(player, p.getDefaultGamemode());
Location s = p.getWorldSpawn();
//PacketPlayOutKeepAlive alive = new PacketPlayOutKeepAlive((long) (Math.random() * Long.MAX_VALUE));
World world = s.getWorld();
player.playerInteractManager.update();
SkinResponse skinresponce = isBungeecord && bungeeSkin != null ? bungeeSkin : MojangAPIUtils.getSkinFromMojangServer(player.getName());
PlayerSkinProperty skin = skinresponce != null ? new PlayerSkinProperty(skinresponce.getSkin(), skinresponce.getSignature()) : null;
PacketPlayOutPlayerInfo info = new PacketPlayOutPlayerInfo(PlayerInfoAction.ADD_PLAYER, player.getUniqueId(), new PlayerInfoData.PlayerInfoDataAddPlayer(player.getName(), Optional.ofNullable(skin), p.getDefaultGamemode(), 0, false, Optional.empty()));
sendPacket(info);
/*
for (ClientConnection client : Limbo.getInstance().getServerConnection().getClients()) {
DataOutputStream other = new DataOutputStream(client.getSocket().getOutputStream());
DataTypeIO.writeVarInt(other, packetByte.length);
other.write(packetByte);
}
*/
Set<PlayerAbilityFlags> flags = new HashSet<>();
if (p.isAllowFlight()) {
flags.add(PlayerAbilityFlags.FLY);
}
if (player.getGamemode().equals(GameMode.CREATIVE)) {
flags.add(PlayerAbilityFlags.CREATIVE);
}
PacketPlayOutPlayerAbilities abilities = new PacketPlayOutPlayerAbilities(0.05F, 0.1F, flags.toArray(new PlayerAbilityFlags[flags.size()]));
sendPacket(abilities);
String str = client_socket.getInetAddress().getHostName() + ":" + client_socket.getPort() + "|" + player.getName();
Limbo.getInstance().getConsole().sendMessage("[/" + str + "] <-> Player had connected to the Limbo server!");
PacketPlayOutDeclareCommands declare = DeclareCommands.getDeclareCommandsPacket(player);
if (declare != null) {
sendPacket(declare);
}
Limbo.getInstance().getEventsManager().callEvent(new PlayerJoinEvent(player));
PacketPlayOutSpawnPosition spawnPos = new PacketPlayOutSpawnPosition(BlockPosition.from(s));
sendPacket(spawnPos);
PacketPlayOutPositionAndLook positionLook = new PacketPlayOutPositionAndLook(s.getX(), s.getY(), s.getZ(), s.getYaw(), s.getPitch(), 1);
Limbo.getInstance().getUnsafe().setPlayerLocationSilently(player, new Location(world, s.getX(), s.getY(), s.getZ(), s.getYaw(), s.getPitch()));
sendPacket(positionLook);
player.getDataWatcher().update();
PacketPlayOutEntityMetadata show = new PacketPlayOutEntityMetadata(player, false, Player.class.getDeclaredField("skinLayers"));
sendPacket(show);
ready = true;
while (client_socket.isConnected()) {
try {
int size = DataTypeIO.readVarInt(input);
int packetId = DataTypeIO.readVarInt(input);
Class<? extends Packet> packetType = Packet.getPlayIn().get(packetId);
//Limbo.getInstance().getConsole().sendMessage(packetId + " -> " + packetType);
if (packetType == null) {
input.skipBytes(size - DataTypeIO.getVarIntLength(packetId));
} else if (packetType.equals(PacketPlayInPositionAndLook.class)) {
PacketPlayInPositionAndLook pos = new PacketPlayInPositionAndLook(input);
Location from = player.getLocation();
Location to = new Location(player.getWorld(), pos.getX(), pos.getY(), pos.getZ(), pos.getYaw(), pos.getPitch());
PlayerMoveEvent event = Limbo.getInstance().getEventsManager().callEvent(new PlayerMoveEvent(player, from, to));
if (event.isCancelled()) {
Location returnTo = event.getFrom();
PacketPlayOutPositionAndLook cancel = new PacketPlayOutPositionAndLook(returnTo.getX(), returnTo.getY(), returnTo.getZ(), returnTo.getYaw(), returnTo.getPitch(), 1);
sendPacket(cancel);
} else {
Limbo.getInstance().getUnsafe().setPlayerLocationSilently(player, event.getTo());
PacketPlayOutUpdateViewPosition response = new PacketPlayOutUpdateViewPosition((int) player.getLocation().getX() >> 4, (int) player.getLocation().getZ() >> 4);
sendPacket(response);
}
} else if (packetType.equals(PacketPlayInPosition.class)) {
PacketPlayInPosition pos = new PacketPlayInPosition(input);
Location from = player.getLocation();
Location to = new Location(player.getWorld(), pos.getX(), pos.getY(), pos.getZ(), player.getLocation().getYaw(), player.getLocation().getPitch());
PlayerMoveEvent event = Limbo.getInstance().getEventsManager().callEvent(new PlayerMoveEvent(player, from, to));
if (event.isCancelled()) {
Location returnTo = event.getFrom();
PacketPlayOutPositionAndLook cancel = new PacketPlayOutPositionAndLook(returnTo.getX(), returnTo.getY(), returnTo.getZ(), returnTo.getYaw(), returnTo.getPitch(), 1);
sendPacket(cancel);
} else {
Limbo.getInstance().getUnsafe().setPlayerLocationSilently(player, event.getTo());
PacketPlayOutUpdateViewPosition response = new PacketPlayOutUpdateViewPosition((int) player.getLocation().getX() >> 4, (int) player.getLocation().getZ() >> 4);
sendPacket(response);
}
} else if (packetType.equals(PacketPlayInRotation.class)) {
PacketPlayInRotation pos = new PacketPlayInRotation(input);
Location from = player.getLocation();
Location to = new Location(player.getWorld(), player.getLocation().getX(), player.getLocation().getY(), player.getLocation().getZ(), pos.getYaw(), pos.getPitch());
PlayerMoveEvent event = Limbo.getInstance().getEventsManager().callEvent(new PlayerMoveEvent(player, from, to));
if (event.isCancelled()) {
Location returnTo = event.getFrom();
PacketPlayOutPositionAndLook cancel = new PacketPlayOutPositionAndLook(returnTo.getX(), returnTo.getY(), returnTo.getZ(), returnTo.getYaw(), returnTo.getPitch(), 1);
sendPacket(cancel);
} else {
Limbo.getInstance().getUnsafe().setPlayerLocationSilently(player, event.getTo());
PacketPlayOutUpdateViewPosition response = new PacketPlayOutUpdateViewPosition((int) player.getLocation().getX() >> 4, (int) player.getLocation().getZ() >> 4);
sendPacket(response);
}
} else if (packetType.equals(PacketPlayInKeepAlive.class)) {
PacketPlayInKeepAlive alive = new PacketPlayInKeepAlive(input);
if (alive.getPayload() != getLastKeepAlivePayLoad()) {
Limbo.getInstance().getConsole().sendMessage("Incorrect Payload recieved in KeepAlive packet for player " + player.getName());
break;
}
} else if (packetType.equals(PacketPlayInTabComplete.class)) {
PacketPlayInTabComplete request = new PacketPlayInTabComplete(input);
String[] command = CustomStringUtils.splitStringToArgs(request.getText().substring(1));
List<TabCompleteMatches> matches = new ArrayList<TabCompleteMatches>();
matches.addAll(Limbo.getInstance().getPluginManager().getTabOptions(player, command).stream().map(each -> new TabCompleteMatches(each)).collect(Collectors.toList()));
int start = CustomStringUtils.getIndexOfArg(request.getText(), command.length - 1) + 1;
int length = command[command.length - 1].length();
PacketPlayOutTabComplete response = new PacketPlayOutTabComplete(request.getId(), start, length, matches.toArray(new TabCompleteMatches[matches.size()]));
sendPacket(response);
} else if (packetType.equals(PacketPlayInChat.class)) {
PacketPlayInChat chat = new PacketPlayInChat(input);
if (chat.getMessage().startsWith("/")) {
Limbo.getInstance().dispatchCommand(player, chat.getMessage());
} else {
player.chat(chat.getMessage());
}
} else {
input.skipBytes(size - DataTypeIO.getVarIntLength(packetId));
}
} catch (Exception e) {
break;
}
}
Limbo.getInstance().getEventsManager().callEvent(new PlayerQuitEvent(player));
str = client_socket.getInetAddress().getHostName() + ":" + client_socket.getPort() + "|" + player.getName();
Limbo.getInstance().getConsole().sendMessage("[/" + str + "] <-> Player had disconnected!");
}
} catch (Exception e) {e.printStackTrace();}
try {
client_socket.close();
} catch (IOException e) {}
state = ClientState.DISCONNECTED;
if (player != null) {
Limbo.getInstance().removePlayer(player);
}
Limbo.getInstance().getServerConnection().getClients().remove(this);
running = false;
}
}