mirror of https://github.com/LOOHP/Limbo.git
107 lines
2.9 KiB
Java
107 lines
2.9 KiB
Java
/*
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* This file is part of Limbo.
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*
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* Copyright (C) 2022. LoohpJames <jamesloohp@gmail.com>
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* Copyright (C) 2022. Contributors
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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package com.loohp.limbo.events.player;
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import com.loohp.limbo.events.Cancellable;
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import com.loohp.limbo.location.Location;
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import com.loohp.limbo.player.Player;
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/**
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* Holds information for player movement events
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*/
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public class PlayerMoveEvent extends PlayerEvent implements Cancellable {
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private boolean cancel = false;
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private Location from;
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private Location to;
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public PlayerMoveEvent(Player player, Location from, Location to) {
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super(player);
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this.from = from;
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this.to = to;
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}
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/**
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* Gets the cancellation state of this event. A cancelled event will not
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* be executed in the server, but will still pass to other plugins
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* <p>
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* If a move or teleport event is cancelled, the player will be moved or
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* teleported back to the Location as defined by getFrom(). This will not
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* fire an event
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*
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* @return true if this event is cancelled
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*/
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@Override
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public boolean isCancelled() {
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return cancel;
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}
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/**
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* Sets the cancellation state of this event. A cancelled event will not
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* be executed in the server, but will still pass to other plugins
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* <p>
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* If a move or teleport event is cancelled, the player will be moved or
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* teleported back to the Location as defined by getFrom(). This will not
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* fire an event
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*
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* @param cancel true if you wish to cancel this event
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*/
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@Override
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public void setCancelled(boolean cancel) {
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this.cancel = cancel;
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}
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/**
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* Gets the location this player moved from
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*
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* @return Location the player moved from
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*/
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public Location getFrom() {
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return from;
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}
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/**
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* Sets the location to mark as where the player moved from
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*
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* @param from New location to mark as the players previous location
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*/
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public void setFrom(Location from) {
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this.from = from;
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}
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/**
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* Gets the location this player moved to
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*
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* @return Location the player moved to
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*/
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public Location getTo() {
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return to;
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}
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/**
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* Sets the location that this player will move to
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*
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* @param to New Location this player will move to
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*/
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public void setTo(Location to) {
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this.to = to;
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}
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}
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