mirror of https://github.com/LOOHP/Limbo.git
136 lines
4.4 KiB
Java
136 lines
4.4 KiB
Java
package com.loohp.limbo.entity;
|
|
|
|
import java.util.UUID;
|
|
|
|
import com.loohp.limbo.Limbo;
|
|
import com.loohp.limbo.entity.DataWatcher.WatchableField;
|
|
import com.loohp.limbo.entity.DataWatcher.WatchableObjectType;
|
|
import com.loohp.limbo.location.Location;
|
|
import com.loohp.limbo.utils.Rotation3f;
|
|
import com.loohp.limbo.world.World;
|
|
|
|
public class ArmorStand extends LivingEntity {
|
|
|
|
@WatchableField(MetadataIndex = 15, WatchableObjectType = WatchableObjectType.BYTE, IsBitmask = true, Bitmask = 0x01)
|
|
protected boolean small = false;
|
|
@WatchableField(MetadataIndex = 15, WatchableObjectType = WatchableObjectType.BYTE, IsBitmask = true, Bitmask = 0x04)
|
|
protected boolean arms = false;
|
|
@WatchableField(MetadataIndex = 15, WatchableObjectType = WatchableObjectType.BYTE, IsBitmask = true, Bitmask = 0x08)
|
|
protected boolean noBasePlate = false;
|
|
@WatchableField(MetadataIndex = 15, WatchableObjectType = WatchableObjectType.BYTE, IsBitmask = true, Bitmask = 0x10)
|
|
protected boolean marker = false;
|
|
@WatchableField(MetadataIndex = 16, WatchableObjectType = WatchableObjectType.ROTATION)
|
|
protected Rotation3f headRotation = new Rotation3f(0.0, 0.0, 0.0);
|
|
@WatchableField(MetadataIndex = 17, WatchableObjectType = WatchableObjectType.ROTATION)
|
|
protected Rotation3f bodyRotation = new Rotation3f(0.0, 0.0, 0.0);
|
|
@WatchableField(MetadataIndex = 18, WatchableObjectType = WatchableObjectType.ROTATION)
|
|
protected Rotation3f leftArmRotation = new Rotation3f(-10.0, 0.0, -10.0);
|
|
@WatchableField(MetadataIndex = 19, WatchableObjectType = WatchableObjectType.ROTATION)
|
|
protected Rotation3f rightArmRotation = new Rotation3f(-15.0, 0.0, 10.0);
|
|
@WatchableField(MetadataIndex = 20, WatchableObjectType = WatchableObjectType.ROTATION)
|
|
protected Rotation3f leftLegRotation = new Rotation3f(-1.0, 0.0, -1.0);
|
|
@WatchableField(MetadataIndex = 21, WatchableObjectType = WatchableObjectType.ROTATION)
|
|
protected Rotation3f rightLegRotation = new Rotation3f(1.0, 0.0, 1.0);
|
|
|
|
public ArmorStand(int entityId, UUID uuid, World world, double x, double y, double z, float yaw, float pitch) {
|
|
super(EntityType.ARMOR_STAND, entityId, uuid, world, x, y, z, yaw, pitch);
|
|
}
|
|
|
|
public ArmorStand(UUID uuid, World world, double x, double y, double z, float yaw, float pitch) {
|
|
this(Limbo.getInstance().getNextEntityId(), uuid, world, x, y, z, yaw, pitch);
|
|
}
|
|
|
|
public ArmorStand(World world, double x, double y, double z, float yaw, float pitch) {
|
|
this(Limbo.getInstance().getNextEntityId(), UUID.randomUUID(), world, x, y, z, yaw, pitch);
|
|
}
|
|
|
|
public ArmorStand(UUID uuid, Location location) {
|
|
this(Limbo.getInstance().getNextEntityId(), uuid, location.getWorld(), location.getX(), location.getY(), location.getZ(), location.getYaw(), location.getPitch());
|
|
}
|
|
|
|
public ArmorStand(Location location) {
|
|
this(Limbo.getInstance().getNextEntityId(), UUID.randomUUID(), location.getWorld(), location.getX(), location.getY(), location.getZ(), location.getYaw(), location.getPitch());
|
|
}
|
|
|
|
public boolean isSmall() {
|
|
return small;
|
|
}
|
|
|
|
public void setSmall(boolean small) {
|
|
this.small = small;
|
|
}
|
|
|
|
public boolean showArms() {
|
|
return arms;
|
|
}
|
|
|
|
public void setArms(boolean arms) {
|
|
this.arms = arms;
|
|
}
|
|
|
|
public boolean hasNoBasePlate() {
|
|
return noBasePlate;
|
|
}
|
|
|
|
public void setNoBasePlate(boolean noBasePlate) {
|
|
this.noBasePlate = noBasePlate;
|
|
}
|
|
|
|
public boolean isMarker() {
|
|
return marker;
|
|
}
|
|
|
|
public void setMarker(boolean marker) {
|
|
this.marker = marker;
|
|
}
|
|
|
|
public Rotation3f getHeadRotation() {
|
|
return headRotation;
|
|
}
|
|
|
|
public void setHeadRotation(Rotation3f headRotation) {
|
|
this.headRotation = headRotation;
|
|
}
|
|
|
|
public Rotation3f getBodyRotation() {
|
|
return bodyRotation;
|
|
}
|
|
|
|
public void setBodyRotation(Rotation3f bodyRotation) {
|
|
this.bodyRotation = bodyRotation;
|
|
}
|
|
|
|
public Rotation3f getLeftArmRotation() {
|
|
return leftArmRotation;
|
|
}
|
|
|
|
public void setLeftArmRotation(Rotation3f leftArmRotation) {
|
|
this.leftArmRotation = leftArmRotation;
|
|
}
|
|
|
|
public Rotation3f getRightArmRotation() {
|
|
return rightArmRotation;
|
|
}
|
|
|
|
public void setRightArmRotation(Rotation3f rightArmRotation) {
|
|
this.rightArmRotation = rightArmRotation;
|
|
}
|
|
|
|
public Rotation3f getLeftLegRotation() {
|
|
return leftLegRotation;
|
|
}
|
|
|
|
public void setLeftLegRotation(Rotation3f leftLegRotation) {
|
|
this.leftLegRotation = leftLegRotation;
|
|
}
|
|
|
|
public Rotation3f getRightLegRotation() {
|
|
return rightLegRotation;
|
|
}
|
|
|
|
public void setRightLegRotation(Rotation3f rightLegRotation) {
|
|
this.rightLegRotation = rightLegRotation;
|
|
}
|
|
|
|
}
|