forked from BLOCKFANTASY/LOOHP-Limbo
Use Adventure Key replacing NamespacedKey
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@@ -19,8 +19,6 @@
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package com.loohp.limbo.entity;
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import java.util.UUID;
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import com.loohp.limbo.Limbo;
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import com.loohp.limbo.entity.DataWatcher.WatchableField;
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import com.loohp.limbo.entity.DataWatcher.WatchableObjectType;
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@@ -28,6 +26,8 @@ import com.loohp.limbo.location.Location;
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import com.loohp.limbo.utils.Rotation3f;
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import com.loohp.limbo.world.World;
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import java.util.UUID;
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public class ArmorStand extends LivingEntity {
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@WatchableField(MetadataIndex = 15, WatchableObjectType = WatchableObjectType.BYTE, IsBitmask = true, Bitmask = 0x01)
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