forked from BLOCKFANTASY/LOOHP-Limbo
Bump development to 1.17, Added a few more light emitting blocks, Improved PlayerChatEvent formatting
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@@ -41,6 +41,8 @@ public abstract class Entity {
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protected boolean noGravity = false;
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@WatchableField(MetadataIndex = 6, WatchableObjectType = WatchableObjectType.POSE)
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protected Pose pose = Pose.STANDING;
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@WatchableField(MetadataIndex = 7, WatchableObjectType = WatchableObjectType.VARINT)
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protected int frozenTicks = 0;
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protected final EntityType type;
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