LOOHP
b386d97e7c
Minecraft 26.1
2026-03-28 12:20:15 +00:00
LOOHP
9beae66898
Refactoring
2025-12-19 00:45:40 +00:00
LOOHP
68a97ec670
Merge branch 'master' into pr/100
2025-12-19 00:20:44 +00:00
LOOHP
8ec2d34a60
Refactor
2025-12-18 16:59:52 +00:00
LOOHP
952adcfe87
Clean up
2025-12-18 16:56:44 +00:00
Zhyren-git
28d735c912
Fixed player getting "Timed out" while standing still due to Keep-Alive not being sent correctly.
2025-12-17 18:58:15 -04:00
Zhyren-git
33dacf02db
Fixed player getting "Timed out" while standing still due to Keep-Alive not being sent correctly \\ Replaced return with canceling the task (oops).
2025-12-17 18:20:55 -04:00
Zhyren-git
df47c40998
Fixed player getting "Timed out" while standing still due to Keep-Alive not being sent correctly.
2025-12-17 18:06:00 -04:00
Kas-tle
a7e53115ab
Merge branch 'master' into feature/performance-improvements
2025-11-13 17:56:00 -08:00
LOOHP
d8d7307fcb
Minecraft 1.21.9
2025-09-30 22:24:32 +01:00
Joshua Castle
7d9ef7f927
Performance improvements:
...
- Update dependencies
- Use blocking queue for Tick.asyncTasksQueue
- Do not call removed method Thread#stop in Tick#waitAndKillThreads
- Use virtual threads for ClientConnection
- Add build action
Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com >
2025-08-16 00:54:38 -07:00
LOOHP
1bfe4cf7d4
Remove debug message
2025-07-05 18:40:10 +01:00
LOOHP
f7f7e89aa6
Organize imports
2025-07-05 16:49:59 +01:00
LOOHP
077595f0c2
Minecraft 1.21.7
2025-06-30 18:47:18 +01:00
LOOHP
13a89914d5
Minecraft 1.21.5
2025-04-15 23:15:08 +01:00
LOOHP
01dd765bd2
Fire ConnectionEstablishedEvent before reading handshake
2024-12-12 20:11:43 +00:00
LOOHP
f72584ec79
Minecraft 1.21.3
2024-10-26 17:07:52 +01:00
LOOHP
642c7bd5f4
Minecraft 1.21
2024-06-14 21:00:41 +01:00
LOOHP
dfbbc49f67
Fixed ServerboundChatCommandPacket
2024-05-27 23:24:55 +01:00
LOOHP
af380214ef
Skip encoding not-implemented item data components
2024-05-27 00:17:28 +01:00
LOOHP
3d651bba67
Minecraft 1.20.6
2024-05-09 01:56:08 +01:00
LOOHP
8ec7d322d8
Clean up & Format
2024-03-25 22:03:24 +00:00
Sculas
342404f586
style: fix formatting
2024-03-20 19:01:59 +01:00
Sculas
6e12d17cd4
fix: fix 1.20.4 getting stuck on loading terrain
2024-03-20 18:14:31 +01:00
LOOHP
0a919303b6
Minecraft 1.20.4
2023-12-15 00:09:42 +00:00
LOOHP
f4ed5d0f53
Wait for ServerboundLoginAcknowledgedPacket
2023-09-30 18:13:08 +01:00
LOOHP
32499372bf
Minecraft 1.20.2
...
If only it was as simple as #64
2023-09-24 15:56:36 +01:00
LOOHP
1f021007a1
Minecraft 1.20
2023-06-07 22:11:02 +01:00
LOOHP
cfd8a0ab2c
Minecraft 1.19.4
2023-03-16 02:44:42 +00:00
LOOHP
ba0f98b6c7
ConnectionEstablishedEvent
2023-01-10 15:27:15 +00:00
LOOHP
69bd4a8f6f
Fixed receiving signed chat
2022-12-16 13:43:13 +00:00
LOOHP
35c6b748c9
Inventories!
2022-12-09 16:41:59 +00:00
LOOHP
949d2f34d7
Inventories! (Part 1)
2022-12-09 02:40:16 +00:00
LOOHP
ca186938f4
Fixed chat packets
2022-12-08 17:43:13 +00:00
LOOHP
081776e4fe
Use Adventure Key replacing NamespacedKey
2022-12-08 12:22:18 +00:00
LOOHP
9193d907d1
Implemented Bossbar & Sounds Partially
2022-12-08 02:35:37 +00:00
LOOHP
50fd145d77
Minecraft 1.19.3
2022-12-07 21:38:20 +00:00
LOOHP
c720a0fd67
Clean up whitelist changes
2022-12-07 19:13:46 +00:00
Tad Hunt
d3b0aba94f
Flesh out allowlist handling
...
Addresses comments from https://github.com/LOOHP/Limbo/pull/57#issuecomment-1304543589
In particular:
* Functionality now matches other server types
* only enforce the allowlist if a new "enforce-allowlist"
boolean in server.properties is set to true
* Loads and process the allowlist only once when the server starts (or
the reload command is executed), instead of every time a user connects.
* Add a new command & associated permissions "allowlist reload"
to reload the allowlist
2022-11-05 14:32:25 -06:00
Tad Hunt
898fe20b14
add allowlist processing
2022-11-04 18:36:56 -06:00
Tad Hunt
23dfbd0df2
fix whitespace
2022-09-30 08:27:14 -06:00
Tad Hunt
4d1fade2e7
Merge remote-tracking branch 'upstream/master' into fix-issue-54
2022-09-29 16:15:32 -06:00
Tad Hunt
a1ba8fc0b1
conditionalize debug messages on debug flag
2022-09-29 16:08:15 -06:00
Tad Hunt
70caa3cd0a
handle floodgate stuff in login packets
2022-09-26 14:41:12 -06:00
Tad Hunt
2866d9c015
remove extra debug info from log message
2022-09-23 11:15:24 -06:00
Tad Hunt
d29279285e
This commit fixes https://github.com/LOOHP/Limbo/issues/51
...
"Incorrect Payload Received in KeepAlive packet for player"
The problem is that in my setup (described in the issue linked above)
the loohp-limbo server is receiving an unsolicited PacketInKeepAlive
message prior to sending any out. This causes the payload validation
check to fail, resulting in the connection then being closed.
This commit changes the PacketInKeepAlive handler to ignore (other than
logging) unsolicited KeepAlive messages rather than act on them.
Possibly the logging is a bad idea unless it's limited to being
suppressed via a debug flag...
2022-09-22 22:54:50 -06:00
LOOHP
21a20af667
Clean up
2022-08-08 00:38:24 +08:00
LOOHP
cfbd9951af
Merge pull request #49 from SlenkyDev/master
...
Added the option to hide IP addresses in logs
2022-08-08 00:31:37 +08:00
MrSlenky
2652064fda
Changed the style of if statements
2022-08-07 16:38:01 +02:00
MrSlenky
8863d699e5
Fixed double ;;
2022-08-07 16:33:44 +02:00