Commit Graph

171 Commits

Author SHA1 Message Date
GrizzlT 01cbb1859b
Please add a gitignore, would be really convenient 2021-08-21 19:08:50 +02:00
GrizzlT 6ce1a73411
Changed chat conditions 2021-08-21 18:58:25 +02:00
GrizzlT 268b8dc234
Corrected conditions to better meet expectations 2021-08-21 15:44:03 +02:00
GrizzlT a7f6a34fbe
Added option to disable chat 2021-08-21 15:32:32 +02:00
LOOHP 3fecd768f3 Legacy support 2021-08-20 11:24:33 +08:00
LOOHP 7d8208272f Cache Event Methods, Polish Last PR 2021-08-19 20:50:45 +08:00
LOOHP a0f592d8fe
Merge pull request #22 from GrizzlT/feature/modern-forwarding
Feature: Added Velocity Modern Forwarding and BungeeGuard support!
2021-08-19 18:55:37 +08:00
GrizzlT b35a2ca54d
Added BungeeGuard behaviour for slightly increased safety from the BungeeGuard plugin 2021-08-17 12:05:54 +02:00
GrizzlT 69ef34dc54
Implemented Velocity Modern Forwarding validation
- Added ForwardingUtils to deal with Modern Forwarding data
- Added validation checks in ClientConnection to safely get the forwarded data
2021-08-17 11:34:54 +02:00
GrizzlT c7378beb2b
Added new Server Properties and cleaned up Login Plugin Packets
- Added option for Modern Forwarding and BungeeGuard (for proxies that are connected to older servers)
- Made Modern, Bungeecord and Bungeeguard mutually exclusive
- Fixed PacketLoginInPluginMessaging, structure was incorrect
- Added `readUUID` in DataTypeIO
2021-08-17 11:19:14 +02:00
LOOHP 7be0b5f9da Fixed Creative Mode Allow Flight on Join 2021-08-01 18:25:09 +08:00
LOOHP 277abd116b
Update README.md 2021-07-12 22:59:39 +08:00
LOOHP d920577ed8 Update to 1.17.1 2021-07-12 22:59:02 +08:00
LOOHP cbb58561fd Update BungeecordAPI to 1.17 2021-06-14 17:45:49 +08:00
LOOHP 51040284bd
Update README.md 2021-06-13 00:59:28 +08:00
LOOHP edbc668fa2 Bump development to 1.17, Added a few more light emitting blocks, Improved PlayerChatEvent formatting 2021-06-13 00:56:41 +08:00
LOOHP c6ac7b3593 Suppress socket errors 2021-04-19 13:27:55 +08:00
LOOHP 3d0c00bd73 Revert "Suppress socket errors"
This reverts commit 728306ec88.
2021-04-19 13:26:55 +08:00
LOOHP 728306ec88 Suppress socket errors 2021-04-19 13:26:40 +08:00
LOOHP 12b501faf7
Update pom.xml 2021-04-18 11:19:10 +08:00
LOOHP 1962ff0eec Use bungeecord provided ip (if bungeecord is true) for connection messages 2021-04-10 21:21:54 +08:00
LOOHP 0fe453e413
Update README.md 2021-04-10 20:14:07 +08:00
LOOHP f8046644b8 Update LimboDefaultCmd.jar 2021-04-06 22:18:57 +08:00
LOOHP d4a58a343c Update LimboDefaultCmd.jar 2021-04-06 21:42:45 +08:00
LOOHP 6d14314bd9 reupload 2021-04-06 21:14:05 +08:00
LOOHP 05cfdb73a9 clear 2021-04-06 21:12:32 +08:00
LOOHP 6c90a82f7c Follow naming conventions 2021-04-06 12:50:26 +08:00
LOOHP 2d77a0e15c reorganize classes for a better future 2021-03-22 00:22:13 +08:00
LOOHP e8a7d68e3b Temporary solution to LightEngine ArrayIndexOutOfBounds error 2021-03-16 20:44:26 +08:00
LOOHP 5be44b597a Updated pom.xml, handles interrupt signal 2021-02-27 17:32:31 +08:00
LOOHP 201bafcc87
Merge pull request #13 from drunderscore/master
Allow modifying of the spawn location (and thus, the spawn world) of players joining through the PlayerJoinEvent
2021-02-27 16:48:04 +08:00
James Puleo 06cdbff2f8
Allow modifying of the spawn location (and thus, the spawn world) of
players joining through the PlayerJoinEvent.
2021-02-27 01:46:35 -05:00
LOOHP 0348f3c5ca
Update README.md 2021-02-27 14:12:27 +08:00
LOOHP 25afa65ad9 Limbo Schedulers 2021-02-22 22:26:14 +08:00
LOOHP 2a0839963a
Merge pull request #12 from drunderscore/feature/player-selected-slot
Track the players selected slot index
2021-02-22 22:24:59 +08:00
LOOHP aa47af1b6f
Merge pull request #11 from drunderscore/master
Reduce code duplication, tell client about new position if an event handler used setTo
2021-02-22 22:23:37 +08:00
James Puleo 3f60ffd1ef Track the players selected slot index with PacketPlayInHeldItemChange,
and allow changing of a players selected slot with
PacketPlayOutHeldItemChange.

Also introduces an event that can be used to change or cancel a player's
selected slot change.

I tried to follow the style and mannerisms of existing code, but what's
up with the Unsafe class? The class is okay, but why are the methods
named as such? Having all the methods named 'a' will be sure to cause
conflict once two methods take the same parameters.
2021-02-22 01:54:26 -05:00
James Puleo 00af9afe43 Reduce code duplication, tell client about new position if an event
handler used setTo
2021-02-22 00:40:08 -05:00
LOOHP 48cd3a8b9a UTF-8 when saving FileConfiguration 2021-02-21 14:58:05 +08:00
LOOHP 9fe48fc2a9 Use Java 8 Methods 2021-02-21 14:44:59 +08:00
LOOHP 6013235c73 Fixed resource not closing 2021-02-20 18:12:11 +08:00
LOOHP 8d2b7ea0cb 0.4.0 SNAPSHOT 2021-02-19 23:33:21 +08:00
LOOHP a0f45a5b17
Update README.md 2021-01-16 11:09:25 +08:00
LOOHP aeac3730ac Updated to 1.16.5 2021-01-16 11:08:43 +08:00
LOOHP 1040e75ca9 Do not stop server when receving unknown flags 2021-01-02 14:21:00 +08:00
LOOHP c77c700fac Reorganize sources to maven project standard 2020-12-29 01:50:43 +08:00
LOOHP 7bc2bf6d88
Create LICENSE 2020-12-23 02:24:57 +08:00
LOOHP 1500c55384
Delete LICENSE.md 2020-12-23 02:24:29 +08:00
LOOHP 8d761d5636
Merge pull request #4 from Jan2220/master
Accept flag "nogui"
2020-12-03 22:52:31 +08:00
Jan2220 ddd5d02e7b
Update Limbo.java 2020-11-15 17:28:53 +01:00