package com.loohp.limbo.World; import java.util.ArrayList; import java.util.List; public class LightEngineSky extends LightEngine { private World world; private byte[][][] skyLightArray; public LightEngineSky(World world) { skyLightArray = new byte[world.getChunkWidth() * 16][16 * 18][world.getChunkLength() * 16]; /* for (byte[][] arrayarray : skyLightArray) { for (byte[] array : arrayarray) { Arrays.fill(array, (byte) 0); } } */ this.world = world; updateWorld(); } public void updateWorld() { skyLightArray = new byte[world.getChunkWidth() * 16][16 * 18][world.getChunkLength() * 16]; for (int x = 0; x < world.getWidth(); x++) { for (int z = 0; z < world.getLength(); z++) { updateColumn(x, z); } } } private void updateColumn(int x, int z) { for (int y = 272; y >= 256; y--) { propergate(15, x, y, z); } for (int y = 255; y >= 0; y--) { BlockState block = world.getBlock(x, y, z); //System.out.println("X:" + x + " Y: " + y + " Z: " + z + " Block: " + block.getType().toString()); if (!block.getType().toString().equals("minecraft:air")) { break; } propergate(15, x, y, z); } } private void propergate(int level, int x, int y, int z) { try { if (skyLightArray[x][y + 16][z] < level) { skyLightArray[x][y + 16][z] = (byte) level; if (level > 1) { propergate(level - 1, x + 1, y, z); propergate(level - 1, x - 1, y, z); propergate(level - 1, x, y + 1, z); propergate(level - 1, x, y, z + 1); propergate(level - 1, x, y, z - 1); } } } catch (ArrayIndexOutOfBoundsException e) {} } public List getSkyLightBitMask(int chunkX, int chunkZ) { List subchunks = new ArrayList<>(18); int startX = chunkX * 16; int endingX = startX + 16; int startZ = chunkZ * 16; int endingZ = startZ + 16; for (int sub = 17; sub >= 0; sub--) { List array = new ArrayList<>(); for (int y = sub * 16; y < (sub * 16) + 16; y++) { for (int z = startZ; z < endingZ; z++) { for (int x = startX; x < endingX; x += 2) { int bit = skyLightArray[x][y][z]; bit = bit << 4; bit |= skyLightArray[x + 1][y][z]; array.add((byte) bit); } } } subchunks.add(array.toArray(new Byte[2048])); } return subchunks; } }