forked from BLOCKFANTASY/LOOHP-Limbo
and allow changing of a players selected slot with PacketPlayOutHeldItemChange. Also introduces an event that can be used to change or cancel a player's selected slot change. I tried to follow the style and mannerisms of existing code, but what's up with the Unsafe class? The class is okay, but why are the methods named as such? Having all the methods named 'a' will be sure to cause conflict once two methods take the same parameters. |
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| LICENSE | ||
| README.md | ||
| pom.xml | ||
| spawn.schem | ||
README.md
Limbo
Standalone Limbo Minecraft Server (Currently 1.16.5)
Starting the server
Use the following command lines to start the limbo server just like any other minecraft server
java -jar Limbo.jar --nogui
Put the world schem file in the same folder as the server jar file and configurate the server.properties file to your needs
Demo Limbo Server
IP: demo.limbo.loohpjames.com